Night ²²²²²²²² ²²²²² ²² ²² ²² ²² ²²²²² ²²²²² ²²² ²²² ²²² ²²²²²² ²² ²² ²² ²² ²² ²² ²²² ²² ²² ²² ²² ²² ²² ²² ²²²²² ²²²² ²²² ²² ²² ²² ²² ²² ²² ²² ²²²² ²² ²²² ²²² ²²² ²² ²² ²²²²² ²²²²²² ²²²²² ²² ²²²²²²²² ²²²²² ²² ²² ²²²² ²²²² ²² ²² ²²²²²
@Objectname
#cycle 1
/i/i/i/i
#play ++c----c+g
#change yellow invisible white solid
/i
#change white solid yellow solid
/i
#change yellow solid normal
/i
#change yellow normal breakable
/i
#change yellow breakable yellow invisible
/i/i/i/i
#play ++c----c+g
#change white invisible solid
/i
#change white solid yellow solid
/i
#change yellow solid normal
/i
#change yellow normal breakable
/i
#change yellow breakable white invisible
/i/i/i/i/i/i/i
#play +++c-bagfedc-bagfedc-bagfedc-bagfedc
#play -bagfedc!c!c!c!c
$°±²Û Night Conjure Û²±°
$
$This is a game created for the 24 hours
$of ZZT. Press 'P' to start the game
$and view the story.
$
$It is afternoon now, but as the game
$progresses, you will have to face the
$creatures at night.
$
$°±²Û TIP Û²±°
$
$Important: Read every bit of
$conversation.
$In the big ones (with big graphics)
$sometimes if you don't stick around
$for the whole thing you might not
$get a critical item...
$and you can't go back.
$
Note: For this release I only modified
one thing--now if you touch the absolutely
nothing you can still win -- thanks Glynth
$
$#end
:hehehe
/i/i/i/i/i/i
#play ++c----c+g
#change yellow invisible white solid
/i
#change white solid yellow solid
/i
#change yellow solid normal
/i
#change yellow normal breakable
/i
#change yellow breakable yellow invisible
/i/i/i/i/i/i/i
#play ++c----c+g
#change white invisible white solid
/i
#change white solid yellow solid
/i
#change yellow solid normal
/i
#change yellow normal breakable
/i
#change yellow breakable white invisible
/i/i/i/i/i/i
#hehehe
#end
²±² A game created for the 24 Hours of ZZT ²±² ²±² 1998 ²±² ²±² By /\/ewt ²±² ²²²²²²²²²²²²
#cycle 1
/w/w/w/s/w/w/w
#char 32
²²²²²²²²²²²²²² ±±±±±±±±±±²² ± ±± ±±±±²²
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