²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²² F r e e T h e P l a y e r ! by: Chronos30 ²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²² ² #cycle 1 #if contact do /i #restart :do #killer:do #change blue invisible empty #change empty empty #change empty fake #change yellow invisible gem #help:do :loop #if not blocked n d2 #loop :d2 #put n empty #put n fake #end @help #end :do #char 72 #end :touch $ $How did I do it? $ This is yet ANOTHER cool thing you can do with player clones. An edge-of-board is placed above the player clone, and there is a board connected to the title screen to the north. For some reason, this sets the game into play mode, without using 'P'! The playing instructions, on the right, still look like the title screen instructions! And when you exit the "game", the title screen will look exactly like how you left it. $ #end ²  @killer #cycle 1 #end :do /n#put e red invisible /s#shoot e #put e red invisible #put n red invisible /s#put e red invisible #put n red invisible #become red invisible ² ²