²±°²±°²±°²±°²±°²±°Û²±°ÛÛ²±°Û²±²ÛÛ²±°Û²±²ÛÛ²±°Û²±° #end :touch #zap touch from right: ice (blinking,) fire, earth/ metal, beach/sunburst, and nonblinking fire. #die s²²²²²²²²²±°²±°²±°²±°²±°²±°±²²±°±±±±±±²²±±±±±±±±±±±±±±±±±± #end :touch #zap touch from right: pastels, skin #die h²²²²²²²²²±°²±°²±°²±°²±°²±°Û²±° ²±²Û²±²Û±±±±°²°±²±²²±Û²±°Û #end :touch #zap touch from right: ice, gold, inferno, night valley, forest, flourescent. #die a²²²²²²²²²±°²±°²±°²±°²±°²±°±±±±±±±±±±±±±±±±±±±±±±±±Û²±±°²° #end :touch #zap touch from right: funky, orange, short schemes. #die d²²²²²²²²²±°²±°²±°²±°²±°²±°Û²±°±²±°°°±²²±²±°±²±±°Û±²Û²±²°² #end :touch #zap touch from right: house, house, forest, sky, fire (another,) and river. #die e²²²²²²²²²±°²±°²±°²±°²±°²±°²²²²²²²²-^*shades t-box*^-±±±±±±±±±±±±±±±±±±±±±±±Û²±°-fakes-²±²²±²²±²²±²²±²²±²±±±±±±±±±±±±±±±±±±±±±±±Û²±°Û°±²Û²±°Û²±°²±²²±²²±²²±²²±²²±²±±±±±±±±±±±±±±±±±±±±±±±Û²±°Û°±²Û²±°Û²±°²±²²±²²±²²±²²±²²±²±±±±±±±±±±±±±±±±±±±±±±±Û²±°Û°±²Û²±°Û²±°²±²²±²²±²²±²²±²²±²ÜÝÞß°°°°°°°°°°°°°°°Û²±°²°±²Û²±°Û²±°²±²²±²²±²²±²²±²²±²ÜÝÞßÛ²±°±°±²Û²±°Û²±°°±²°±²°±²°±²°±²°±²ÜÝÞß°°°°°°°°°°°°°°±Û²±°²°±²Û²±°Û²±°²±²²±²²±²²±²²±²²±²ÜÝÞß±±±±±±±±±±±±±±±Û²±°Û°±²Û²±°°±²°±²°±²°±²°±²°±²ÜÝÞß²²²²²²²²²²²²²²±²±°²±°²±°²±°²±°²±°ÜÝÞßÛÛÛÛÛÛÛÛÛÛÛÛÛÛ° #end :touch #zap touch $DEXKIT `99: THE LAST SUPPER $by dexter. $ -mm. name from the `99 ozzfest tour. uhh, -this is for moi's use, but go ahead and -use it if you so desire. hu-wah. $ - new stuff: - black-on-color dummies - short schemes (4th row in schemes - column, top middle) - blinkie shades (middle) - tile background things (morestk text - to the right) - skin shades (above) #die ÜÝÞß °°° °°°° Û ²                   Û ²                   Û ²                   Û ²                          Û ²                          Û ²                          ± ²